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3232172255210League of Legends Swarm: All weapons explained
https://notagamer.net/league-of-legends-swarm-all-weapons/
https://notagamer.net/league-of-legends-swarm-all-weapons/#respondFri, 19 Jul 2024 11:20:00 +0000https://notagamer.net/?p=76421Set in the Anima Squad universe, Swarm is the new PvE game mode of League of Legends, where you can equip your champions with different weapons to fight your way to victory.
Although different from League, Swarm has a ton of weapons you can unlock to make your fights with Primordians easier. Since all weapons are unique and powerful, combining them with champions doesn’t only guarantee you success but also fun wombos combos.
Weapons are equipment you use to fight Primordians in Swarm. Like you unlock champions and certain passives, you obtain these weapons through achievements and progress through the Swarm. Unlike League, as you unlock weapons and progress through the Swarm, you can upgrade and level up these weapons.
The maximum level of each weapon is 5, and while every weapon has an evolved form, you can also stack one weapon by selecting it multiple times, which improves its passive. Although every champion has a starting weapon, there are currently 20 other weapons you can collect as you play the Swarm mode.
League of Legends Swarm: All weapons
Ani-Mines
Evolution: Jinx’s Tri-Namite
Passive: Area Size
Function: Drops time explosive projectiles.
Anti-Shark Sea Mine
Evolution: Neverending Mobstomper
Passive: Damage
Function: Fires explosives that bounce between opponents.
Battle Bunny Crossbow
Evolution: Bunny Prime Ballista
Passive: Critical Chance
Function: Fires projectiles that pierce on critical strike.
Blade-o-rang
Evolution: Quad-o-rang
Passive: Move Speed
Function: Fires returning projectiles.
Bunny Mega-Blast
Evolution: Rabid Rabbit Raindown
Passive: Critical Chance
Function: Fires orbital strikes that scale with critical chance.
Cyclonic Slicers
Evolution: Unceasing Cyclone
Passive: Health Regen
Function: Orbital strikes that knock back enemies.
Echoing Batblades
Evolution: Vayne’s Chromablades
Passive: Projectile Count
Function: Fires piercing projectiles that bounce off terrain.
Final City Transit
Evolution: FC Limited Express
Passive: Damage
Function: Trains drive through opponents.
Gatling Bunny-Guns
Evolution: Double Bun-Bun Barrage
Passive: Duration
Function: Deals big AoE damage.
Iceblast Armor
Evolution: Deep Freeze
Passive: Armor
Function: Blocks damage and freezes opponents.
Lioness’s Lament
Evolution: Enveloping Light
Passive: Ability Haste
Function: Fires crescent-shaped projectiles.
Paw Print Poisoner
Evolution: Bearfoot Chem-Dispenser
Passive: Move Speed
Function: Creates a poisoning cloud that deals damage.
Radiant Field
Evolution: Explosive Embrace
Passive: Max Health
Function: Scales with Max Health and damages opponents.
Searing Shortbow
Evolution: Evolved Embershot
Passive: Area Size
Function: Projectiles deal lingering fire damage.
Statikk Sword
Evolution: Prumbis’s Electrocarver
Passive: Max Health
Function: Lightning shock bounces between opponents and deals damage.
T.I.B.B.E.R.S.
Evolution: T.I.B.B.E.R.S. (B.E.E.G. Edition)
Passive: Duration
Function: Summons Robo-Tibbers that focuses opponents with the biggest health.
The Annihilator
Evolution: Animapocalypse
Passive: EXP
Function: Deals massive AoE damage that instantly kills normal opponents.
UwU Blaster
Evolution: OwO Blaster
Passive: Ability Haste
Function: Fires rapid lasers at the nearest opponent.
Vortex Glove
Evolution: Tempest’s Gauntlet
Passive: Health Regen
Function: Fires rotating projectiles that deal damage.
YuumiBot
Evolution: YumiBot_Final_FINAL
Passive: Pickup Radius
Function: Summons a Yummi AI drone that knocks up opponents and collects EXP Orbs.