summoner spell – Not A Gamer : Esports, Gaming & Influencer News https://notagamer.net The world's largest esports and influencer news site. Tue, 09 Jul 2024 18:26:54 +0000 en-US hourly 1 https://wordpress.org/?v=5.5.15 https://notagamer.net/wp-content/uploads/2019/04/cropped-logo2-75x75.png summoner spell – Not A Gamer : Esports, Gaming & Influencer News https://notagamer.net 32 32 172255210 League of Legends: Teleport is forced to be changed again to improve top lane https://notagamer.net/league-of-legends-teleport-changed-again/ https://notagamer.net/league-of-legends-teleport-changed-again/#respond Tue, 09 Jul 2024 18:26:18 +0000 https://notagamer.net/?p=75974 In an effort to make the top lane more interactive in League of Legends Season 14, the Riot Games balance team is set to rework the Teleport summoner spell once again.
teleport

Throughout its decade-long history in League of Legends, the Summoner Spell has undergone numerous changes. Now, it is once more under adjustments. Riot Games is concerned about how top laners can easily dominate their lanes using the Rift-hopping spell and aims to reduce its power and influence.

On July 8, League balance boss Matt “Phroxzon” Leung-Harrison acknowledged that this rework has been anticipated for a long time.

“It’s been a long time coming, but we’re investigating changes to Teleport to resolve its ability to wash lanes, while also still avoiding the bot lane party”

item
Image via Riot Games

There are two main challenges in Phroxzon’s balance plan as the League team works on the Spell in preparation for the 2024 World Championship.

First, any significant changes made in Season 14 could potentially bring back the “bot lane” issue, where Teleport allows tanky top laners to join the bot lane fights too easily—a situation Riot wants to avoid.

Second, the team has yet to find a solution that works well in testing.

Riot accidentally revealed 2 Items that could replace 'Teleport' in League of Legends 1
Image via Riot Games

Phroxzon didn’t specify the exact changes Riot has been testing, and he likely won’t reveal them soon. However, he did describe the attempts as “inelegant.” We can expect to learn more about some of these planned changes later this week.

Riot has a long history of altering Teleport and its effects. Since the League alpha, the spell has seen over 100 changes. Notable updates included making it uncancellable in Season 9 and an overhaul in Season 12.

How the new Teleport will change Top lane entirely 1
How the new Teleport will change Top lane entirely 2

Currently, Teleport has a base cooldown of 360 seconds and transforms into a more versatile Unleashed Teleport at the 10-minute mark.

The League balance team hopes that the upcoming changes to Teleport will help create a more interactive and balanced top lane experience for players.

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All LoL Patch 14.10 Summoner Spell changes in the midseason update https://notagamer.net/lol-patch-14-10-summoner-spell-changes-midseason/ https://notagamer.net/lol-patch-14-10-summoner-spell-changes-midseason/#respond Sat, 11 May 2024 15:50:09 +0000 https://notagamer.net/?p=74130 The midseason update is here, bringing a slew of changes to Summoner spells in League of Legends. Similar to last year’s midseason overhaul, Patch 14.10 introduces significant alterations across the game.

Amidst these meta-shaping adjustments, Riot Games is also introducing modifications to Summoner spells, which could potentially shift the meta landscape.

best summoner spell for top lane

League of Legends Patch 14.10 Summoner Spell changes

Barrier

  • Shield: 105 – 411 >>> 120 – 480
  • Duration: 2s >>> 2.5s

Cleanse

  • Tenacity: 65% >>> 75%
  • Cooldown: 210s >>> 240s

Exhaust

  • Move Speed reduction: 30% >>> 40%
  • Cooldown: 210s >>> 240s

Ghost

  • Duration: 15s >>> 13s
  • Cooldown: 210s >>> 240s

Heal

  • Ally heal range: 835 >>> 900

Barrier, often considered a decent choice for many players, sees minimal use outside of a few ADC champions reliant on early skirmishes. To increase its viability, Riot is boosting the shield strength of Barrier at all levels and durations.

champion
Image via Riot Games

Cleanse, valued in specific situations—especially for ADCs and occasionally mid-laners—sees frequent use when facing teams with heavy CC. Consequently, Riot is adjusting Cleanse’s cooldown while increasing its tenacity to maintain its significance, particularly in competitive play.

Exhaust shares a similar scenario with Cleanse, albeit with a higher pick rate, commonly used by Support champions to sway fights in their favor. Recognizing its potential impact, Riot is tweaking Exhaust’s cooldown to balance its influence.

hecarim
Image via Riot Games

Ghost has surged in popularity, particularly among mid and bot-lane players, including the professional scene. Its utility in team fights for kiting or initiating engages has been notable. In response, Riot is reducing both the duration and cooldown of Ghost in the upcoming patch.

Heal, compared to other spells, undergoes a minor adjustment, extending its range slightly to offer players more strategic healing options for their allies.

All LoL Patch 14.10 Summoner Spell changes in the midseason update 1
Image via Riot Games

It’s important to analyze all the changes to Summoner spells in Patch 14.10. This ensures that players are adequately prepared for the forthcoming adjustments. According to the patch schedule, LoL Patch 14.10 is slated for release on the live servers on May 15th.

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LoL devs finally end the Flash on ‘D’ or ‘F’ debate with updates https://notagamer.net/league-of-legends-devs-flash-on-d-or-f-debate/ https://notagamer.net/league-of-legends-devs-flash-on-d-or-f-debate/#respond Fri, 26 Jan 2024 11:18:31 +0000 https://notagamer.net/?p=69501 The enduring debate among League of Legends players over the optimal key for the Summoner Spell Flash has reached its conclusion, thanks to a definitive statement from the game developers in the recent patch notes.

Throughout the history of League of Legends, players have engaged in passionate discussions and arguments on various topics, but none have rivaled the intensity of the age-old dispute regarding whether the D or F key is the correct one for Flash, a critical Summoner Spell used by almost all champions.

LoL devs finally end the Flash on ‘D’ or ‘F’ debate with updates 2

The battle between the D players and the F has persisted since the inception of the game, with players defending their preferred key in a rivalry that has become legendary within the League of Legends community.

However, the latest patch notes, specifically in Patch 14.2, contain a revelation from Riot Games that decisively settles the debate.

LoL devs on Flash D or F

Within the patch notes addressing bug fixes and improvements, Riot Games acknowledged a particular issue related to Flash.

“Fixed a bug that caused players to be able to flash out of grounded zones they had teleported onto if they were spamming the key, F.”

LoL devs finally end the Flash on ‘D’ or ‘F’ debate with updates 3
Image via Riot Games

The bug in question allowed players to Flash out of grounded zones they had teleported onto if they were rapidly pressing the key, designated as “F.” This revelation serves as the developers’ official stance on the matter, confirming that the correct key is indeed “F.”

The resolution of this age-old question by the League of Legends developers, asserting that “F is for Flash,” has put an end to the protracted dispute, offering clarity to players who have been divided on this issue for years.

patch
Image via Riot Games

As the community absorbs this definitive statement, it adds a new statement to the game, reinforcing the idea that clarity and consistency in gameplay mechanics contribute to a more enjoyable and unified player experience.

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