OP – Not A Gamer : Esports, Gaming & Influencer News https://notagamer.net The world's largest esports and influencer news site. Sun, 07 Jul 2024 15:53:26 +0000 en-US hourly 1 https://wordpress.org/?v=5.5.15 https://notagamer.net/wp-content/uploads/2019/04/cropped-logo2-75x75.png OP – Not A Gamer : Esports, Gaming & Influencer News https://notagamer.net 32 32 172255210 League of Legends: Top 5 weirdest OP builds on Patch 14.13 https://notagamer.net/league-of-legends-5-weirdest-op-builds-patch-14-13/ https://notagamer.net/league-of-legends-5-weirdest-op-builds-patch-14-13/#respond Sun, 07 Jul 2024 15:52:44 +0000 https://notagamer.net/?p=75920 New combinations from items to runes continue to bring many unique gameplay to climb the ranks in League 14.13.

LoL Patch 14.13 weirdest but OP builds

Aatrox Overlord’s Bloodmail

League of Legends: Top 5 weirdest OP builds on Patch 14.13 1

The Aatrox Bruiser build made a strong comeback in 14.12 when the champion received a significant buff in his ultimate. No longer equipped with Lethality, Aatrox returns to familiar items such as Black Cleaver and Sundered Sky with stats suitable for dealing damage and staying long in combat.

However, there was one item that few people noticed that was very suitable for Aatrox, and that was Overlord’s Bloodmail. With Passives increasing AD based on missing health, this item will provide Aatrox with significant damange in combat, or 1v1 solos. In addition, the increase in AD is also significant as the current Aatrox is built according to the Bruiser gameplay.

Olaf Zeke’s

League of Legends: Top 5 weirdest OP builds on Patch 14.13 2

After Hecarim, another champion that is very suitable for Zeke’s build is Olaf. With a cheap price and extremely suitable defensive stats, Zeke’s is considered the third item that helps Olaf expand his power in a superior way in the middle and end of the match.

The passives from this item not only give Olaf more damage, but also provide the ability to slow down, which makes it better to chase down enemies when this champion does not have hard control. With the role of sweeping into combat thanks to his ultimate, Olaf is the most suitable champion to optimize the power of this equipment.

Of course, before that, Olaf couldn’t do it without some items with strong healing ability, at the moment, it is the Ravenous Hydra and the Sundered Sky.

Katarina AD Bruiser

League of Legends: Top 5 weirdest OP builds on Patch 14.13 3

Having emerged many times and then disappeared due to various edits, AD Katarina build is back in patch 14.13 with a very high efficiency in the Mid Lane.

Instead of the usual Blade of the Ruined King, Katarina’s first piece of item would be the Stridebreaker. Not only does it provide damage, the ability to slow down opponents, but the 450 Health stat from this item also makes Katarina stronger in the early stages. This makes it possible for Katarina players to be more active in combos to close down on enemy champions early.

Next, this champion will aim for attack effect items to increase her DPS, of which Kraken Slayer and Terminus are the most optimal choices. With this Bruiser playstyle, Katarina will find it easier to close in on enemy champions, taking advantage of mobility to disrupt the fight.

Nilah Death’s Dance

League of Legends: Top 5 weirdest OP builds on Patch 14.13 4

Instead of building in the usual crit build, Nilah is being tested by many masters with new item upgrades. The Essence Reaver will be available as soon as possible to ensure early damage, especially the ability to suck mana to spam while on the lane.

However, the second item will be more unique with the Death’s Dance, which is a common item in bruisers. Obviously, for a melee ADC like Nilah, this item will help players feel more confident in the fight. Especially with the bonus of 40 Armor, Nilah will have a great advantage when facing other Marksmen. In the end, Dominik’s Crossbow was chosen as the 3rd item.

Bard Warmogs

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An extremely interesting gameplay in the emerging Support position is Bard in the direction of dealing Damage. This champion will be able to take advantage of Passives to create a unique set of items, thereby creating discomfort for opponents when laning.

Blood Song will be a necessary upgrade to increase Damage from auto attacks, while Wits End will give Bard more AD as well as a certain amount of MR.

However, just like the trend in recent times, Warmogs is the main dish that needs to be put on first as Bard’s unique build. With the ability to kite and inflict constant control, Bard has time to pull in combat, thereby making good use of Warmogs’ passive.

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After Leblanc, AD Ahri is becoming OP and League devs just hate it https://notagamer.net/ad-ahri-op-league-devs-hate-it/ https://notagamer.net/ad-ahri-op-league-devs-hate-it/#respond Sun, 01 Oct 2023 04:27:24 +0000 https://notagamer.net/?p=65537 Balancing a game like League of Legends poses a considerable challenge, particularly with a recent surge in Statikk Shiv builds causing frustration for the balance team despite multiple nerfs to both the item and the champions exploiting it.

Just a few days ago, LeBlanc reemerged as a dominant pick, this time as an AD top laner, despite significant nerfs to Statikk Shiv. However, the balance team swiftly intervened to prevent pro players from abusing this build during the World Championship 2023.

leblanc

Leblanc OTP cooks up another Statikk Shiv AD build for Ahri

However, the notorious LeBlanc expert, Bobqin, has now developed a potentially stronger build for Ahri. This has raised concerns among the development team, especially since the previous LeBlanc build had led to substantial nerfs.

After Leblanc, AD Ahri is becoming OP and League devs just hate it 6
Image via Riot Games

Even after LeBlanc’s top lane build became practically unusable, Bobqin experimented with the same approach on Ahri. Since her AD and attack speed scaling hadn’t been nerfed like LeBlanc’s, it became an ideal candidate for this unconventional build.

League of Legends developers have joined in and urged Bobqin to refrain from creating these unconventional builds, but he continues to innovate.

After Leblanc, AD Ahri is becoming OP and League devs just hate it 7
After Leblanc, AD Ahri is becoming OP and League devs just hate it 8

Despite initial skepticism about the viability of Statikk Shiv and its off-meta builds, Bobqin demonstrated its effectiveness on Ahri within a short timeframe. The high mobility offered by Ahri’s ultimate, the ability to easily trigger Trinity Force’s Spellblade, and a reliable crowd control ability in her charm make AD Ahri a potentially superior replacement.

Given that further changes to the Worlds patch are likely impossible now that it’s live, AD Ahri may become a viable and open choice for players at Worlds 2023. If it gains popularity, she could become the next defining pick in the meta, filling the gap left by LeBlanc.

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Here’s the best Senna Support build after Patch 12.10 updates https://notagamer.net/senna-support-patch-12-10-updates/ https://notagamer.net/senna-support-patch-12-10-updates/#respond Mon, 30 May 2022 03:06:37 +0000 https://notagamer.net/?p=45944
Here's the best Senna Support build after Patch 12.10 updates 9

Apparently, Senna is pretty broken in the current meta

After MSI 2022, Riot Games chose to stir up the game with their massive Durability Updates in Patch 12.10, which featured an update that gave every champion greater defensive stats. Since the fights are longer, some scaling champions become overpowered, and Senna is one of them.

Senna has swung between the ADC and support positions as a support marksman with the ability to heal and has virtually always been a prominent pick of these metas since her debut. Despite receiving multiple nerfs over the last three years, she still has a strong player base and is growing in popularity.

Here's the best Senna Support build after Patch 12.10 updates 10
Tier OP champion

Even after her base health and Passive damage nerfs in Patch 12.10b, Senna is still at the top of the support leaderboards with insane pick, ban and win rate, according to OP.GG. Though the champion has many counters, her ability to gather souls in late games gives her one of the best climbing choices for solo queue players.

Here’s the best way to build her.

Core items

Umbral Glaive: Senna’s pick rates have risen as a result of recent Umbral Glaive buffs. This item enables champions to detect and one-shot nearly all forms of wards and trinkets. It also gives the player a lot of lethality, providing Senna more strength in her already powerful late-game kit. This item should be her first priority.

Eclipse: Senna’s go-to Mythic item right now is Eclipse since the item synergizes well with Umbral Glaive in giving her lethality. The movement speed and shield it offers should ensure her to chase down enemies while also not be killed so easily.

Rapid Firecannon: Senna’s attack range increases exponentially with her passive when gathering souls. Players can pick up Rapid Firecannon as a third finished item because she already has enough damage, giving her increased range and attack speed should be more sufficient.

Boots can be picked depending on the situation: Boots of Swiftness are recommended most of the time

Other options: Kraken Slayer, Mortal Reminder, Muramana, Edge of Night, The Collector

Runes and Keystone

Here's the best Senna Support build after Patch 12.10 updates 11

Precision: Fleet Footwork – Presence of Mind – Legend: Alacrity – Cut Down

Fleet Footwork rewards her harassment and mobility with a burst of movement speed and a large heal, and it should be used frequently while in lane.

Presence of Mind will grant her some mana regeneration for poking in lane and some mana back for assisting in the defeat of opponents.

Inspiration: Biscuits Delivery – Approach Velocity

Biscuit Delivery, like Presence of Mind, provides Senna with another way to control her mana consumption. Using it will also slightly heal some of Senna’s health and increase her mana cap by 50 each.

Senna’s basic attacks slow down enemies, allowing her to quickly earn a soul stack for herself. Because of the enhanced movement speed near movement-impaired opponents, Approach Velocity will make stacking her passive much simpler.

Here's the best Senna Support build after Patch 12.10 updates 12
Image via Riot Games
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League devs provide Renata’s post-release abilities being overpowered https://notagamer.net/league-renatas-post-release-abilities-overpowered/ https://notagamer.net/league-renatas-post-release-abilities-overpowered/#respond Sun, 13 Feb 2022 06:46:35 +0000 https://notagamer.net/?p=42303 Renata gets a quick review on balancing ideas in case she feels overpowered, especially with her W – Bailout
League devs provide Renata’s post-release abilities being overpowered 13
Image via Riot Games

Renata Glasc is the most recent champion to League of Legends’ growing pool, and she will be the next support to brighten the game’s meta. Renata Glasc will be available along with patch 12.4 on February 16, 2022. She is, without a doubt, one of the most intriguing supports ever introduced by Riot Games. The new support also includes a new state called Berserk, which will increase opponent attack speed while also driving them to attack anything around them, even their own teammates.

However, the devs are concerned that her W – Bailout, might resurrect teammates, which could cause problems once she is launched. As a result, the devs have offered a series of balancing suggestions in case her revive ability becomes too powerful.

Akshan and Zilean are the other League of Legends champions who have a revive ability like Renata.

Zilean’s revive ability is also his Ultimate, which has a rather lengthy cooldown, making his reviving kit stay balanced in the game. However, Akshan’s revive ability remains a threat to face, and it was only recently that the devs were able to slightly nerf it.

Renata’s revive ability is a basic skill. This implies she can use it anytime she wants. As the champion she revives only lives for a few seconds, there’s a catch. If the champion she revives kills an opponent, they are revived entirely. Otherwise, the champion will just burn through and die again. However, during that duration, the situation can be a significant concern. It is yet unknown how broken this skill will be.

So, for preparation if Bailout turns out too OP, Riot Games have suggested a list of plans to nerf it:

  • Reduce the duration of Bailout’s buff to reduce the window of time the unit gets to be potentially revived
  • Shorten the revived ally’s burndown period so that they burn faster, reducing the chance of them getting a takedown to stop their burn
  • Make the takedown window less forgiving by requiring a dying ally to have dealt damage to an enemy within a few seconds, rather than revive off any assist
  • Make the actual stat buffs bigger so that she is more tempted to buff an ally who is likely to remain alive rather than one who is near death
League devs provide Renata’s post-release abilities being overpowered 14
Image via Riot Games

Riot Games stated that they will continue to watch Renata as they do with every champion, but they will be prepared if things go wrong.

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Mordekaiser: Satisfying Pentakill with just one Q! Is he too OP? https://notagamer.net/mordekaiser-satisfying-pentakill-with-one-q-too-op/ https://notagamer.net/mordekaiser-satisfying-pentakill-with-one-q-too-op/#respond Wed, 02 Jun 2021 06:22:54 +0000 https://notagamer.net/?p=33409 In a recent post on League of Legends Reddit, A Mordekaiser player achieves Pentakill easily with just a single (Q) Obliterate. He was greatly supported by an ally Diana, who managed to land a five-man Moonfall (R) to properly line up the opposition team. With Diana’s assistance, the player was able to press his Q once and be rewarded with the most satisfying pentakill ever.

The pentakill happened around 20 minutes into the game, when the Mordekaiser appeared to be incredibly fed. Despite being in a two-on-five position in the mid lane, this allowed the pair to play quite aggressively. After the other team began to fight, the five clumped together a little too much, which gave Diana the go signal.

Mordekaiser: Satisfying Pentakill with just one Q! Is he too OP? 15

Diana’s damage was better than enough to ut the enemies down to around half of their HP, which was low enough for Mordekaiser to finish them all out at once just by his Q. The game then ended 8 minutes after and the Mordekaiser finished the game with a perfect KDA of 35/0.

Is Mordekaiser too OP in the current meta?

Mordekaiser has been a decent solo queue choice so far in season 11. The champ is a fantastic champion in one-on-one situations. Lately, players are even willing to pick the champion in Mid lane and in the Jungle. The results are phenomenon as Mordekaiser proves himself to be a very strong carry no matter what lane he is up against.

Mordekaiser Jungle is destroying every game in patch 11.10 1

Hence, his strength in solo queue is frequently difficult for players to cope with. This is ideal for a solo queue playstyle, but he is rarely chosen for professional play.

Mordekaiser: Satisfying Pentakill with just one Q! Is he too OP? 16

The champion has a 50,32% win rate in the Top lane in the Platinum tiers and higher. This victory rate is decent overall, especially given how frequently he is selected. It’s likely that Mordekaiser won’t ever have a hard time in any games and can be use as a solid pick for climbing, unless Riot again stick their hands on him.

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Riot Goes Tough on Samira for Patch 11.4 https://notagamer.net/riot-nerf-samira-heavily/ https://notagamer.net/riot-nerf-samira-heavily/#respond Tue, 09 Feb 2021 02:48:10 +0000 https://notagamer.net/?p=29820 Riot Games balancing team is apparently acknowledge the disdain toward Samira from the player base

Samira has been rampaging through League’s solo queue ever since her release, thanks to her massive AOE damage and her immense survivability through her W and the lifesteal on multiple targets on her R. Riot is planning to implement several adjustments to address the problem, though how late these changes are, early feedbacks have been luke warm.

These nerfs might prove to be excessive initially, so expect her win rate to drop significantly, and some buffs might be granted in the following patch after this one to maintain her viability, considering how popular she is.

Game Design Director for Riot Games, Mark Yetter, delivered an issue that the team is working on tuning down Samira’s oppressiveness in-game

One of the most severe nerfs to her abilities is the ability to use her Wild Rush [E] on allied units. Currently, Samira is able to rush into the fray, doing her 200 years of game design experience flair, and quickly mount a retreat to a nearby ally once the ability is reset upon a takedown. After this patch, Samira players have to make more judgments on when to go in – because once committed, there is no way to get out this time.

In addition, the dash speed is lowered from 2050 to 1600 so her opponents can have sometimes to react to her engage. Champions with displacement abilities like Janna, Alistar, and Thresh will fair much better against her in the next update than ever before. Draven, another Noxian champion with a tendency to show off his flair, can also be used as a marksman pick to counter Samira since his Stand Aside [E] can disrupt her initiation, putting her in a vulnerable position.

Her ultimate, Inferno Trigger, is also slated to receive a denting blow to its cooldown, from a mere 3 seconds to a whooping 8 seconds. This nerf ensures that no matter how well she snowballs – she will not be able to secure a Pentakill as easy as before. On live server, her R has such a short downtime that even if it is interuppted, a skilled Samira player can activate her R again by stacking her passive fast enough. Besides, her R also funtions as one of her survivability tool – she lifesteals a great deal during its activation should she affects multiple targets with it. This nerf should be very detrimental for her performance.

The rest of her kits is going to be receiving of some mild hits as well. Her passive has its bonus damage from 7.5 to 3.5% total AD ratios – which means going into melee makes less of a difference in total damage dealt now. Her Wind Wall tool has its duration reduced from 1 s to 0.75 s – and 0.25 s can make a difference between life and death in clutch situations. Not much is done to her Q, though the changes are still there. AD ratios at early ranks is nerfed for less lane presence, to prevent her from snowballing too easy.

Samira
Things will get tougher for Samira, as she is less capable of pulling a gun show now.

Overall, Samira will be greatly weakened should these changes make it all to live. To skilled players, however, the Desert Rose can still bear some sharp thorns – if played properly.

Follow us on notagamer.net for more League of Legends related news

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