LoL lead designer “dislikes” this Summoner’s Spell but can’t remove it

Some Summoner’s Spells in League of Legends are better than others, and even the developers are aware of this.

In a recent stream, Riot Games’ August expressed his dislike for the Summoner’s Spell Teleport but acknowledged that it is an essential part of the game. August openly admitted that he is not a fan of the Teleport spell, yet he believes it is too important to remove, especially for top lane players.

He emphasized that Teleport provides a significant advantage to players who use it over those who choose Ignite because it allows them to return to the lane quickly and make up for lost minions and experience points.

“I do not like that TP. As a defensive Summoner’s Spell, you take it, you win your lane,”

August finds it frustrating that Teleport, a spell intended to be defensive, gives players an edge over those who opt for more aggressive spells like Ignite. However, he also recognized how crucial Teleport is for top lane players, who depend on it. Top lane mains rely on Teleport for split-pushing, ganking other lanes, and surviving tough situations.

Image via Riot Games

“TP creates a lot of important things for the game, especially in regards to top lane,”

One solution August suggested to address this issue is to start the game with Teleport on cooldown. This way, if a player dies in the early levels, they will justifiably lose the lane. However, he did not seem entirely convinced by his own suggestion.

Image via Riot Games

In the current meta, particularly in higher ranks and competitive play, Teleport is arguably the most crucial spell in League of Legends. Many top laners and mid laners pick it, and sometimes even bot lane duos opt for the spell.

In the final of the 2024 Esports World Cup between Top Esports and T1, every top laner and mid laner selected Teleport along with Flash in each of the four games, according to Leaguepedia.

Casual players also favor Teleport. The combination of Teleport and Flash is the most popular, chosen by 25.6% of players. This shows that the spell is not only vital in pro  play but also widely used and appreciated by the general player base.